3D Programming

  1. Two months later…
  2. - 19 October 2004
  3. New rendering features !
  4. - 24 August 2004
  5. Parallax mapping, more ambient occlusion n’ stuffs
  6. - 16 August 2004
  7. More improvments…
  8. - 10 August 2004
  9. Weird things and improvments
  10. - 04 August 2004
  11. Shadow mapping improvments
  12. - 03 August 2004
  13. Perspective Shadow Mapping
  14. - 30 July 2004
  15. Craaaaaaaaash!
  16. - 28 July 2004
  17. The beginning of shadow mapping
  18. - 23 July 2004
  19. Ambient occlusion: done!
  20. - 20 July 2004
  21. Updating the lighting
  22. - 19 July 2004
  23. First shot of the renderer
  24. - 17 July 2004
  25. SM3 Renderer
  26. - 15 July 2004

Architecture

  1. Microservice or not microservice…
  2. - 28 January 2018